Auto-commit after successful build: update app gameplay/UI, improve build setup

Changed files:\napp/build.gradle.kts
app/src/main/java/solutions/tretter/githugandroid/GameModels.kt
app/src/main/java/solutions/tretter/githugandroid/GitHelpCommands.kt
app/src/main/java/solutions/tretter/githugandroid/GitHugApp.kt
app/src/main/java/solutions/tretter/githugandroid/GitRuntime.kt
app/src/main/java/solutions/tretter/githugandroid/Visual.kt
app/src/main/java/solutions/tretter/githugandroid/levels/AdvancedLevels.kt
app/src/main/java/solutions/tretter/githugandroid/levels/LevelCatalog.kt
app/src/test/java/solutions/tretter/githugandroid/GitHelpCommandsTest.kt
app/src/test/java/solutions/tretter/githugandroid/GitSandboxEngineTest.kt
This commit is contained in:
Joe Tretter
2026-05-05 19:27:33 -05:00
parent 6200fdc912
commit 16d7809150
10 changed files with 322 additions and 46 deletions

View File

@@ -19,8 +19,8 @@ android {
applicationId = "solutions.tretter.githugandroid"
minSdk = 26
targetSdk = 35
versionCode = 110
versionName = "0.1.109"
versionCode = 111
versionName = "0.1.110"
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
vectorDrawables.useSupportLibrary = true