Auto-commit after successful build: update app gameplay/UI, improve build setup
Changed files:\napp/build.gradle.kts app/src/main/java/solutions/tretter/githugandroid/GameModels.kt app/src/main/java/solutions/tretter/githugandroid/GitHelpCommands.kt app/src/main/java/solutions/tretter/githugandroid/GitHugApp.kt app/src/main/java/solutions/tretter/githugandroid/GitRuntime.kt app/src/main/java/solutions/tretter/githugandroid/Visual.kt app/src/main/java/solutions/tretter/githugandroid/levels/AdvancedLevels.kt app/src/main/java/solutions/tretter/githugandroid/levels/LevelCatalog.kt app/src/test/java/solutions/tretter/githugandroid/GitHelpCommandsTest.kt app/src/test/java/solutions/tretter/githugandroid/GitSandboxEngineTest.kt
This commit is contained in:
@@ -19,8 +19,8 @@ android {
|
||||
applicationId = "solutions.tretter.githugandroid"
|
||||
minSdk = 26
|
||||
targetSdk = 35
|
||||
versionCode = 110
|
||||
versionName = "0.1.109"
|
||||
versionCode = 111
|
||||
versionName = "0.1.110"
|
||||
|
||||
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
|
||||
vectorDrawables.useSupportLibrary = true
|
||||
|
||||
Reference in New Issue
Block a user