Auto-commit after successful build: update app gameplay/UI, improve build setup

Changed files:\napp/build.gradle.kts
app/src/main/java/solutions/tretter/githugandroid/EditorCommands.kt
app/src/main/java/solutions/tretter/githugandroid/GitHugApp.kt
app/src/main/java/solutions/tretter/githugandroid/GitRuntime.kt
app/src/main/java/solutions/tretter/githugandroid/TextEditorDialog.kt
app/src/test/java/solutions/tretter/githugandroid/EditorCommandsTest.kt
This commit is contained in:
Joe Tretter
2026-05-02 21:50:34 -05:00
parent d6c4c4a2df
commit 17f19ca0ba
6 changed files with 327 additions and 42 deletions

View File

@@ -0,0 +1,29 @@
package solutions.tretter.githugandroid
import org.junit.Assert.assertEquals
import org.junit.Assert.assertNull
import org.junit.Test
class EditorCommandsTest {
@Test
fun parsesSupportedVisualEditorCommandWithPath() {
val invocation = parseVisualEditorInvocation("vi .gitignore")
assertEquals("vi", invocation?.editor)
assertEquals(".gitignore", invocation?.path)
assertEquals("vi .gitignore", invocation?.command)
}
@Test
fun ignoresEditorOptionsWhenChoosingPath() {
val invocation = parseVisualEditorInvocation("nano -w README")
assertEquals("nano", invocation?.editor)
assertEquals("README", invocation?.path)
}
@Test
fun ignoresNonEditorCommands() {
assertNull(parseVisualEditorInvocation("git status"))
}
}