Auto-commit after successful build: update app gameplay/UI, improve build setup

Changed files:\napp/build.gradle.kts
app/src/main/java/com/kawomi/githugandroid/GitHugApp.kt
This commit is contained in:
Joe Tretter
2026-04-23 08:49:16 -05:00
parent 3d4e57aaf5
commit 24a1a0b252
2 changed files with 6 additions and 6 deletions

View File

@@ -662,7 +662,7 @@ private fun LevelsPane(
) {
Column(
modifier = Modifier
.fillMaxSize()
.fillMaxWidth()
.verticalScroll(rememberScrollState()),
verticalArrangement = Arrangement.spacedBy(6.dp),
) {
@@ -727,7 +727,7 @@ private fun VisualPane(repo: RepoState) {
} else {
Column(
modifier = Modifier
.fillMaxSize()
.fillMaxWidth()
.verticalScroll(rememberScrollState()),
verticalArrangement = Arrangement.spacedBy(10.dp),
) {
@@ -760,7 +760,7 @@ private fun ExercisePane(
) {
Column(
modifier = Modifier
.fillMaxSize()
.fillMaxWidth()
.verticalScroll(rememberScrollState()),
verticalArrangement = Arrangement.spacedBy(12.dp),
) {
@@ -799,7 +799,7 @@ private fun InfoPaneCard(
modifier: Modifier = Modifier,
) {
Card(
modifier = modifier.fillMaxHeight(),
modifier = modifier.fillMaxWidth(),
colors = CardDefaults.cardColors(containerColor = PanelPrimary),
shape = RoundedCornerShape(14.dp),
) {