Auto-commit after successful build: update app gameplay/UI, improve build setup

Changed files:\napp/build.gradle.kts
app/src/main/java/com/kawomi/githugandroid/PaneLayoutModels.kt
app/src/main/java/com/kawomi/githugandroid/Terminal.kt
This commit is contained in:
Joe Tretter
2026-04-23 21:43:46 -05:00
parent ccb46bd904
commit 53fe1f11e7
3 changed files with 5 additions and 5 deletions

View File

@@ -11,8 +11,8 @@ android {
applicationId = "com.kawomi.githugandroid"
minSdk = 26
targetSdk = 34
versionCode = 43
versionName = "0.1.42"
versionCode = 46
versionName = "0.1.45"
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
vectorDrawables.useSupportLibrary = true

View File

@@ -22,8 +22,8 @@ fun defaultPaneLayout(): PaneLayout = PaneLayout(
order = listOf(PaneId.EXERCISE, PaneId.TERMINAL, PaneId.VISUAL, PaneId.LEVELS),
collapsed = emptySet(),
weights = mapOf(
PaneId.EXERCISE to 1f,
PaneId.TERMINAL to 1.45f,
PaneId.EXERCISE to 1.5f,
PaneId.TERMINAL to 2.0f,
PaneId.VISUAL to 1.0f,
PaneId.LEVELS to 0.8f,
),

View File

@@ -120,7 +120,7 @@ fun TerminalPane(
) {
Box(
modifier = Modifier
.heightIn(min = maxOutputHeight, max = maxOutputHeight)
.heightIn(min = 200.dp, max = maxOutputHeight)
.height(desiredOutputHeight)
.fillMaxWidth()
.background(PanelPrimary, RoundedCornerShape(10.dp))