Auto-commit after successful build: update app gameplay/UI, improve build setup

Changed files:\napp/build.gradle.kts
app/src/main/java/com/kawomi/githugandroid/Exercise.kt
app/src/main/java/com/kawomi/githugandroid/GitHugApp.kt
app/src/main/java/com/kawomi/githugandroid/Header.kt
app/src/main/java/com/kawomi/githugandroid/Levels.kt
app/src/main/java/com/kawomi/githugandroid/Panes.kt
app/src/main/java/com/kawomi/githugandroid/Terminal.kt
app/src/main/java/com/kawomi/githugandroid/Visual.kt
This commit is contained in:
Joe Tretter
2026-04-23 20:51:31 -05:00
parent 6012516551
commit 708c618ffa
8 changed files with 810 additions and 705 deletions

View File

@@ -0,0 +1,68 @@
package com.kawomi.githugandroid
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.material3.Button
import androidx.compose.material3.ButtonDefaults
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.unit.dp
@Composable
fun ExercisePane(
level: Level,
visibleHint: String?,
suggestionsExpanded: Boolean,
onToggleSuggestions: () -> Unit,
onHint: () -> Unit,
onReset: () -> Unit,
) {
Column(
modifier = Modifier.fillMaxWidth(),
verticalArrangement = Arrangement.spacedBy(12.dp),
) {
Text(level.title, style = MaterialTheme.typography.titleLarge, color = TextPrimary)
Text(level.description, color = TextSecondary)
Row(horizontalArrangement = Arrangement.spacedBy(8.dp)) {
Button(
onClick = onHint,
colors = ButtonDefaults.buttonColors(
containerColor = Accent,
contentColor = Color.Black,
),
) {
Text("Hint")
}
TextButton(
onClick = onToggleSuggestions,
colors = ButtonDefaults.textButtonColors(contentColor = Accent),
) {
Text("Suggestions")
}
TextButton(
onClick = onReset,
colors = ButtonDefaults.textButtonColors(contentColor = Accent),
) {
Text("Reset level")
}
}
if (suggestionsExpanded && level.commandSuggestions.isNotEmpty()) {
Text("Suggestions", color = TextPrimary, fontWeight = FontWeight.Bold)
level.commandSuggestions.forEach { suggestion ->
Text(suggestion, color = TextSecondary, fontFamily = FontFamily.Monospace)
}
}
if (visibleHint != null) {
Text("Hint", color = TextPrimary, fontWeight = FontWeight.Bold)
Text(visibleHint, color = TextSecondary)
}
}
}