Auto-commit after successful build: update app gameplay/UI, improve build setup
Changed files:\napp/build.gradle.kts app/src/main/java/solutions/tretter/githugandroid/levels/CoreLevels.kt
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@@ -11,8 +11,8 @@ android {
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applicationId = "solutions.tretter.githugandroid"
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applicationId = "solutions.tretter.githugandroid"
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minSdk = 26
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minSdk = 26
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targetSdk = 34
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targetSdk = 34
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versionCode = 76
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versionCode = 77
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versionName = "0.1.75"
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versionName = "0.1.76"
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testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
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testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
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vectorDrawables.useSupportLibrary = true
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vectorDrawables.useSupportLibrary = true
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@@ -18,7 +18,7 @@ internal fun coreLevels(): List<Level> = listOf(
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commandSuggestions = listOf("git config user.name GitHug", "git config user.email githug@example.com"),
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commandSuggestions = listOf("git config user.name GitHug", "git config user.email githug@example.com"),
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setup = { RepoState(initialized = true, branches = mapOf("master" to 0)) },
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setup = { RepoState(initialized = true, branches = mapOf("master" to 0)) },
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validator = repoPredicate { repo ->
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validator = repoPredicate { repo ->
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repo.config["user.name"] == "GitHug" && repo.config["user.email"] == "githug@example.com"
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repo.config["user.name"] != null && repo.config["user.email"] != null
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},
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},
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),
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),
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level(
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level(
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