Files
Githug-Android/app/src/main/java/solutions/tretter/githugandroid/GitHugTheme.kt
Joe Tretter 8bd3b4d913 Auto-commit after successful build: update app gameplay/UI, improve build setup
Changed files:\napp/build.gradle.kts
app/src/main/java/solutions/tretter/githugandroid/Exercise.kt
app/src/main/java/solutions/tretter/githugandroid/GameModels.kt
app/src/main/java/solutions/tretter/githugandroid/GitHugApp.kt
app/src/main/java/solutions/tretter/githugandroid/GitHugTheme.kt
app/src/main/java/solutions/tretter/githugandroid/GitRuntime.kt
app/src/main/java/solutions/tretter/githugandroid/Header.kt
app/src/main/java/solutions/tretter/githugandroid/Levels.kt
app/src/main/java/solutions/tretter/githugandroid/MainActivity.kt
app/src/main/java/solutions/tretter/githugandroid/PaneLayoutLogic.kt
app/src/main/java/solutions/tretter/githugandroid/PaneLayoutModels.kt
app/src/main/java/solutions/tretter/githugandroid/PaneLayoutStore.kt
app/src/main/java/solutions/tretter/githugandroid/Panes.kt
app/src/main/java/solutions/tretter/githugandroid/Terminal.kt
app/src/main/java/solutions/tretter/githugandroid/Visual.kt
app/src/main/java/solutions/tretter/githugandroid/levels/AdvancedLevels.kt
app/src/main/java/solutions/tretter/githugandroid/levels/CoreLevels.kt
app/src/main/java/solutions/tretter/githugandroid/levels/LevelCatalog.kt
2026-04-24 12:40:30 -05:00

29 lines
875 B
Kotlin

package solutions.tretter.githugandroid
import androidx.compose.material3.darkColorScheme
import androidx.compose.ui.graphics.Color
val AppBackground = Color(0xFF000000)
val PanelPrimary = Color(0xFF121212)
val PanelSecondary = Color(0xFF1E1E1E)
val PanelTertiary = Color(0xFF262626)
val TerminalBackground = Color(0xFF050505)
val TextPrimary = Color(0xFFFFFFFF)
val TextSecondary = Color(0xFFE6E6E6)
val TextMuted = Color(0xFFBDBDBD)
val Accent = Color(0xFF00E5FF)
val Success = Color(0xFF00FF95)
val GitHugColorScheme = darkColorScheme(
primary = Accent,
onPrimary = Color.Black,
secondary = TextPrimary,
onSecondary = Color.Black,
background = AppBackground,
onBackground = TextPrimary,
surface = PanelPrimary,
onSurface = TextPrimary,
surfaceVariant = PanelSecondary,
onSurfaceVariant = TextSecondary,
outline = TextMuted,
)